New GCER Scoring

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mcsoccer11
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What is everyone's opinions on the new GCER scoring as shown by the FAQ?

niehoffte
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I think it will be interesting to see how team's strategies will change from regionals to globals!

mcsoccer11
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Yes I agree. I would have preferred if they had just changed it for the double elimination, though. Because that is when the issues for hitting botguy occurs.

Jeremy Rand
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I really think this is a good move. At Oklahoma regionals, most of the matches just involved people crashing at Botguy and trying to score 5-10 points. It made the game shallow, in my opinion. When the game came out in January, I immediately thought, "hey, wouldn't it be cool to crash into the opponent's starting box, and then try to score a couple points and win by default?" This was followed by, "Nah... such a cheap strategy would never work." And then the winner of the Oklahoma regional was a team that used that exact strategy, which really ticked me off. I'm not mad at that team -- they were smarter than we were, and they were working with the rules they were given. I'm much more annoyed at the developers of the Botball game this year, because they made such cheap strategies viable. The GCER changes, including reducing Botguy's value by 75%, as well as banning blocking of the starting box, make the game more interesting and reduce the usefulness of cheap strategies. So kudos to KIPR for making these changes.

-Jeremy Rand
Senior Programmer, Team SNARC (2012-2013), Norman Advanced (2010-2011), Norman HS (2008-2009), Norman North (2005-2007), Whittier MS (2003-2004)
2012-2013 VP of Tech, 2011 President, Botball YAC (2009-2013)
Mentor, Alcott and Whittier MS

mcsoccer11
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I do believe this is all just and fair in the opposed rounds, but i believe the seeding rounds should not have been changed. This changes the significance of the once super important to your score botguy to be of a lesser value for the difference between peak and slope.

Jeremy Rand
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Um, what do you mean by that, Joe? Are you saying the ratio between Botguy's value on slope vs peak has changed? Because it hasn't... peak is still worth double what the slope is worth. They just reduced the bonus by 75% for both cases.

Or am I totally misreading your post?

-Jeremy Rand
Senior Programmer, Team SNARC (2012-2013), Norman Advanced (2010-2011), Norman HS (2008-2009), Norman North (2005-2007), Whittier MS (2003-2004)
2012-2013 VP of Tech, 2011 President, Botball YAC (2009-2013)
Mentor, Alcott and Whittier MS

mcsoccer11
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Wouldn't the ratio be different because 1.5/1.25 is not the same as 3/2 for example 100 points at the normal rules would be 300 and 200, 1.5 times as much, but in the new rules it would be 150 to 125 1.2 times as much

Jeremy Rand
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No, you are using the wrong control. The control here should be not having Botguy (1x multiplier); the control is not having your points nullified (0x multiplier). So the bonus was originally 200% and 100% (because that's the difference between having Botguy in those regions, and not having Botguy scored). Now it's 50% and 25%. Peak is double the slope in both cases.

-Jeremy Rand
Senior Programmer, Team SNARC (2012-2013), Norman Advanced (2010-2011), Norman HS (2008-2009), Norman North (2005-2007), Whittier MS (2003-2004)
2012-2013 VP of Tech, 2011 President, Botball YAC (2009-2013)
Mentor, Alcott and Whittier MS

Camman
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Actually, the ratios between your scores on the peak and slope are different. Once you get Botguy to the slope, that's the original score you need to use. Your score in the valley is irrelevant. If you have 100 points before multipliers, then the old rules give you 200 points on the slope and 300 points, for a ratio of 3/2, and the new rules give you 125 points on the slope and 150 points on the peak, for a ratio of 6/5. The ratio for the new rules is 20% less.

Jeremy Rand
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But the issue is that you can't count the other pieces as Botguy's points. When you talk about 200 and 300 points, you are counting the other game pieces (100pts) as part of Botguy's score. When you subtract the 100 points that are coming from other pieces (balls, tribbles, cups, etc.), you get 200 and 100, and 50 and 25, both of which have a ratio of 2:1. It's not an issue of counting the control as Botguy in the valley vs the slope, it's an issue of counting pieces besides Botguy in Botguy's score. Botguy's worth never should include points that you would still have if you didn't have Botguy scored at all.

-Jeremy Rand
Senior Programmer, Team SNARC (2012-2013), Norman Advanced (2010-2011), Norman HS (2008-2009), Norman North (2005-2007), Whittier MS (2003-2004)
2012-2013 VP of Tech, 2011 President, Botball YAC (2009-2013)
Mentor, Alcott and Whittier MS

Camman
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Actually, what matters isn't the number of points you get, but the ratios of the percentages of your point increases.

Let A= Original score on peak (300)
B= Original score on slope (200)
C= Base score (100)
D= New score on peak (150)
E= New score on slope (125)

(A / B) / (B / C) : (D / E) / (E / C)
(300 / 200) / (200 / 100) : (150 / 125) / (125 / 100)
1.5 / 2 : 1.2 / 1.25
.75 : .96

As you can see, the first value is farther from 1, so the change is now much smaller.