Using C++ with the Create

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lspangler
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I figured the code for controlling the Create using C++ would be something like

Create createObject;
createObject.connect();

However, the constructor for the Create class is private so there is an error. I was wondering if anyone had gotten this working or knows how to do it.

EDIT:
I think I found the solution but I won't be able to test it until tomorrow. After looking at create.cpp more I found the instance() function which returns a pointer to the static create object. So to control the create I think you would do something like:

Create* createObj = Create::instance();
createObj->connect();
createObj->move(1000,100);

Beta
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Title: The Magnificent
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This is correct usage. For more information about this pattern, see the wikipedia page on singletons.

Let me know if you have any more questions about the create c++ library. It's pretty expansive.

Braden McDorman

Developer of the KIPR Link, KISS IDE, KIPR's 2D Simulator, and CBCJVM.

Reach me at bmcdorman(cat)kipr(dog)org where (cat)=@ and (dog)=. if you need assistance of any kind.